Amoriem Labs develops interactive and Yale-based video games

The undergraduate game development club is currently working on two new games.

Staff reporter

Courtesy of Amoriem Labs

Now in its fifth year, Amoriem Labs is looking for opportunities to grow and branch out into different types of game development.

Comprised of four different sub-teams – sound, story, art, and programming – the undergraduate student organization of game developers meets once a week and is currently working on the development of two unique games: Bulldog Bash and Planet 112.

“I’ve always been fascinated by video games as an art form, which harnesses interactivity and play to imagine new worlds, envision alternative futures, and explore social and literary themes in unique ways. medium,” said Luke Ta ’25.

A project – bulldog kick — is a video game based on the classic CAPCOM game Street Fighter, a multiplayer game in which two characters — usually played by two different people on the same computer or system — compete against each other. Its twist? The game incorporates well-known Yale characters.

Contestants can choose between playing as Yale President Peter Salovey or former Yale University Dean Marvin Chun. Amoriem Labs is adding more playable characters, according to Jacob Feit Mann ’24, one of the club’s co-presidents.

Although not fully finished, it is currently playable in its first version.

Planet 112, another game the team is working on, tackles the topics of climate change and environmental justice through “a post-apocalyptic lens,” according to Ta.

The game begins with the player crash-landing on a planet where the atmosphere has been destroyed and there is not enough oxygen to survive outside of a few key regions. The player’s first mission is to terraform different areas.

According to Murtaza Javaid ’23, the club’s other co-chairman, the central mechanic of this game is farming and resource management.

“I’ve been playing games since I was 6 and I’ve been into computers since I was 14, so game development felt like a natural thing for me to explore,” Javaid said.

Javaid explained that Planet 112 is primarily a story-based game. The club’s story and game design team has been developing the plot behind this game for almost an entire year.

The sound team also worked hard, with the music playing at the boundaries between a grand and fantastical feel with a full orchestral palette and a more empty and open feel with sparser instrumentation, according to Ta.

Although there are many other games with similar core mechanics, the team is working hard to make sure this game is unique. According to Javaid, the goal is to have a version of this game by the end of the year where, although not fully operational, the player understands the intent and basis of the game.

“Above all, we want to be a welcoming game development community,” Javaid said.

Although the club does not currently have many active members – around 15, according to Javaid – they hope to grow both in size and in community spirit.

Amoriem Labs plans to hold more social events this semester, such as game nights. Additionally, they hope to have more interactions between the different sub-teams, as several members of the club have noted that the different departments have felt quite separate over the past year.

Additionally, the organization hopes to branch out into new directions of game development. Nick He ’25, a member of the club’s programming department, facilitated workshops for club members on Unity, a game development tool. With this new transition, they may start developing 3D and VR games in the future, according to He. Additionally, using Unity proves beneficial when recruiting new members, as many who have prior experience in game development have used Unity in the past.

“Even though we’re a 2D games club right now, through step-by-step evolution and development, who says we can’t make great studio multiplayer games,” he said.

Amoriem Labs meets on Sundays from 2 p.m. to 5 p.m. in DL 120.


Maria Korolik is a reporter at the city office. Originally from San Jose, California, she is a sophomore at Jonathan Edwards College majoring in mechanical engineering and astrophysics.

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