Electronic Arts officially brings Ripple Effect studios to reality
New Studio, Products and Ideas
Electronic Arts is a leading video game publisher that recently acquired companies such as Codemasters, Playdemics, and MetalHead Software, companies specializing in niche video game genres such as racing, baseball, and mobile games. Without a doubt, the company is working on massive projects and looking to bring in talent to complement its already established development teams such as Dice, in charge of the Battlefield franchise and Respawn Entertainment, who are working on Apex Legends and Titanfall. The company has officially announced the formation of Ripple Effect Studios, which will bring various ideas to life.
Christian Grass, Managing Director of Ripple Effect Studios, said: âWe are so proud of our work as DICE LA and the DICE team will forever be part of our DNA, but over the past eight years we have developed our own culture and our own way of doing thingsâ¦ We are excited to look to the future, expand the team and establish our own identity. Christian Grass will be joined at the helm of the company by Vince Zampella, the founder of Respawn. Together, Grass and Zampella will bring an influx of talented developers, artists and engineers to the company.
On the creation of the studio, Zampella noted, âThe talent here has a wealth of experience in producing high quality titles, and the studio is poised to make even more amazing games in the futureâ¦ With an incredible new campus coming to Los Angeles and remote positions available. , now is the perfect time to join us.
The studio’s goal is to build a team that excels in all departments of video game creation, including the actual procedures. To achieve this, the company will strive to refine its development process, cultivate a positive culture and develop a thriving community. The company is currently working on a player-inspired experience for Battlefield 2042 as well as a project that has yet to be announced.
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