Kotaku’s impressions of the broken Konami 2022 eFootball
You may have heard that Konami’s new football games, eFootball 2022, is bad. I’m here today to tell you exactly Why this is bad, and how bad it is.
First, a bit of background: Since the 1990s Konami has been making soccer games, and for much of that time they have been very Well. Indeed, during much of the 2000s, the Pro Evolution Soccer the series was Verry much superior to the competitor FIFA, despite EA’s huge benefits with things like marketing and licensing (the right to use official names, badges, and real team kits).
Over the past decade, however, this pendulum has started to swing the other way around. FIFA started improving on the pitch while only strengthening its perks, and by the time Ultimate Team held onto a generation of children, the writing was on the wall for Konami. With EA raising the stakes to a level Konami just couldn’t afford meet, PSE began to look for a way to survive.
First, he moved the series to its own internal engine, the same one used in Metal Gear Solid 5. Then he tried a name change that didn’t stick. Last year he really balanced for fences, choosing to take a year off – something almost unheard of in annual sports games outside of disasters NBA Live series – with the aim of regrouping and launching something new and fresh.
I have no idea what exactly Konami did during this time, or what game plan they hope to be successful with, as the outcome of this plan, eFootball 2022, is a complete disaster. For a game to ship like this on an annual release schedule, that would have been bad enough. Releasing it like this after two years and a fresh start is just amazing.
eFootball 2022 is all wrong with modern ideas of game delivery, and how content can be fractured and monetized, only it has been executed in the most inept manner imaginable. It takes what was once a unique multi-faceted sports game like all other sports games, even the vile NBA 2K– still is, and breaks it, promising to sell its components piecemeal. A career mode here, a multiplayer tournament there.
I can see the universe in which this makes sense. In which a respected football series tactfully abandons a space in which it can no longer compete, and instead tries something new where its strengths on the pitch can be enjoyed by more people for less money.
In this the universe, we did not understand that. None of these other components, including the series’ revered Master League career mode, came out. They don’t even have release dates planned. The only part of the game that has made its clearly premature launch is the simplest of shells, a free downloadable front-end menu that gives players the chance to play friendly matches from a small selection of clubs, or a brief tournament. online including a few others.
If that brief taste had been good, then I think eFootball 2022 maybe well done. If people could have tested the new game running on a new engine (Unreal replaced Fox) and found it to meet the series’ high standards for precise and methodical football, they might have been willing to wait the longest. big, paid content to happen.
But folks, I’m here to tell you it’s no good. Online play has been so disastrous that Konami had to apologize in a pre-menu splash screen, promising future compensation. The selection of teams available for offline friendlies is disastrous, with the most hilarious example being that Konami paid Lionel Messi to appear as the leader of the game, but couldn’t afford the rights of the team for which he’s actually playing.
Or eFootball 2022 is seriously lacking, however, this is the one place he should have relied on: on the pitch. Over the past decade, even as FIFA has established itself beyond simple video games and has become a pillar of modern popular culture, one could always count on PSE play a good football game. “The Pitch Is Ours,” as the show’s tagline was proud to say.
Not anymore! Let’s start with the biggest problem in the game: passing. Passing is the most important thing a football game needs to be successful. The whole game is built around the movement of the ball, and in this game it’s fucking no. It’s more than slow. It’s freezing. Occasional bullets in the back echo across the field like medicine bullets. What should be 1-2 rapids in the middle of the park by the best players in the world appear to be dismissed by octogenarians. The balls through the marauding strikers have the urgency of a donkey stuck in the mud up to the chest.
The end result is that this game about the sport of soccer does not play or look like professional soccer. No one passes like that. My eight-year-old can send a ball to a teammate faster than Bruno Fernandes can find Ronaldo. The whole illusion of what we’re doing here, any pretense it has to simulate sport, goes out the window every time you have to skip football, literally the most frequent thing you have to do. Imagine an NBA game where the dribbling was interrupted and you see how fundamental it is.
Nothing emerges from the game pass law, That is. There’s a dark heart of chaos at play here, as if every line of code has been left irresistibly unfinished, every system brought in. close at work, but never across the line to actually job. This looks As PSE, but he plays like someone was asked to describe PSE from the reviews and work backwards from there.
I’ve seen tackles and ball fights resolved like magic, sometimes without either player ending up with. I saw the attackers controlling the AI making sharp runs across the end line, stopping and returning with the ball on the way. I have seen computer opponents dribble in front of me, then dribble straight out of bounds, without challenge.
Some of them are bugs, no doubt – this game is funny screen with them, but others are just proof of eFootball 2022 exit too early, in a state totally unfit for public consumption, and even less as a flagship demonstration of a new purchasing policy.
Games are often criticized for making mistakes, but honestly I don’t know if I’ve ever seen a series take such a step. backward, the foot landing in a bucket, tripping Konami and sending them down a staircase. They just didn’t fail to build on last year’s game, which was really the match of the previous year– especially since they transported it at random in a new engine, pulling and passing and attacking the overflow of the plate like a Pastry shop competitor putting his muffins halfway through the oven before seeing the mixture end up on the floor.
While playing it for a week, I had to keep asking myself the same question: why? Konami needs to change Something was never questioned, but of all the possible combinations they could have chosen, what prompted them to go for a “weird modular pricing system with fundamentally broken football”? Almost everything else, from a stripped-down return to the series’ roots to an embrace of PSE ‘ cult status surely would have been preferable.
Instead, we have … this. eFootball 2022 is not as bad as the hyperventilating bombardment of critics would have you believe, because that kind of end product only exists in the tangled brains of online terminals. The truth, however, is that it’s not far! It’s an unnecessarily bad game in a form no one asked for, which doesn’t perform very well, and negates much of the remaining goodwill longtime fans left for this fallen star.
There’s almost nothing to do with what’s been posted so far other than complaining, and anything that could have made up for the negativity – like a Master League download – is moot because it isn’t. available for purchase or even on trial, and no one has a clue when that will happen. even be. That’s okay, since the football we’ve seen so far is so bad that I’m not interested in submitting to it more anyway.