Weapon degradation will return in Dying Light 2
Nobody’s favorite game mechanic, weapon degradation will make a comeback in Dying Light 2. As producer Szymon Strauss explained, in its setting – two decades after the previous game – things have continued to wear down, and “People are starting to build stuff out of scraps and other material on the fly.”
Sustainability systems are often controversial, usually thanks to games that put them in place and have equipment that crumbles in minutes instead of months. (One of the only things I didn’t like about System Shock 2 was the way the guns broke after a handful of uses, although that was both readjusted and made optional in one. patch.) Most of the time, weapon degradation just means more menu management while juggling an inventory full of spares and repair kits.
On the other hand, it motivates you to go out and search for parts and replacements, as was the case in the original Dying Light, and to try out weapons that you might not have otherwise. Dead Rising games rely on weapon wear and tear to have you try out its more wacky options, of which there are many. Hopefully Dying Light 2 strikes the right balance. Strauss mentioned that if your weapon breaks you can try inventive solutions to deal with groups of zombies, like finding higher ground, then luring a group with firecrackers or meat bait before dropping a grenade. in the group.
Certain weapons will not suit certain enemies, Strauss explained, such as the rapid banshee. “I can’t imagine hitting her with a bow,” he said. Players will want to rotate the equipment depending on the situation, as well as when it collapses. He also mentioned that one of the sound designers working on the weapon sounds broke his machete while recording, and that the authentic audio from it will be used in the game.
Dying Light 2 was slated for release on December 7, but has now been delayed to 2022.